A short adventure, searching for a treasure and escaping with your life in the process.
Product of quite a few hours work, mainly getting to grips with lua scripting 8-/
All feedback appreciated as the objective was to make a challenging adventure, difficult but possible to complete without reverting to the Save/Die/ReLoad approach. You may need to be an experienced player to achieve this.
A couple of custom items, props and creatures and experience gain through actions other than just killing something.
If you make it through without the need to reload from a save game to 'turn back time' then please tell me.
No prize...... except my admiration ;)
Hope you enjoy it!
Product of quite a few hours work, mainly getting to grips with lua scripting 8-/
All feedback appreciated as the objective was to make a challenging adventure, difficult but possible to complete without reverting to the Save/Die/ReLoad approach. You may need to be an experienced player to achieve this.
A couple of custom items, props and creatures and experience gain through actions other than just killing something.
If you make it through without the need to reload from a save game to 'turn back time' then please tell me.
No prize...... except my admiration ;)
Hope you enjoy it!